RESUME & BIO

FOto

Student "High National Diploma (HND) in creative media production 3d animation & game design." 

I have participated in working groups where artistic and technical part mix. 

Game Programmer and mechanics game designer. 
I can program all the parts of a game, from shaders to game mechanics. I currently use Unity3D.

My place is in creation, from conceptual ideas or basic mechanical to the final game code:

  • Game data (load game, save game, inventory, prefabs code, NPCs...).
  • IA Programing.
  • Animation programing (coordinating character animations from the instructions given by the player).
  • Shaders
  • Unity editor customization.
  • Game setup (install the game resource accessed by the executable) 
  • Menus and UI, from concept mechanic to final code. 
  • Light system programing.
  • Try scenes (where modelers and textures check if their job works well on the engine).
  • Particles system programing.
  • Custom code comments with XML.

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